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Gaming 2017

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A potentially great year ahead with games such as Crackdown, Mass Effect, Red Dead Redemption 2, Resident Evil 7, The Legend of Zelda Breath Of The Wild, Horizon Zero Dawn.

New console from Nintendo (Switch) and Microsoft (Project Scorpio)

And potentially find out of VR was a passing gimmick, or if it has legs.

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and you call Pav a melter... could this not of waited until fecking after xmas instead of splitting the gaming thread

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He posted his first and my thread was a therapeutic attempt to take peoples minds off the trump tragedy

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Wayne showing his confidence of another year(ish) of the board here. Top, top forummer.

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More like showing his confidence of another year of the survival of civilization. Gaming 2018 will just be The Last Of Us, but in real life.

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Since you're here matthew ... please, could you amend the title of my new thread to read: Next American President 2020

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I'm swearing off any admin duties, you're on your own!

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more house keeping than admin tbf... you could make me an admin and i'd do it myself

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House keeping? My names not Rosita ffs

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Think I'll be getting a switch, and slowly gathering together the necessary parts for building a Vive-capable PC.

oh wait, im having another kid so NO IM NOT

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slap it into yeeeee

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Took the plunge and bought Resi Evil 7. All downloaded, so will get a craic at it tomorrow night.
I got £100 Amazon vouchers in work recently, so if it's pish, at least I didn't spend my own money.

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www.metacritic.com/gam...

Looks like money well spent

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You got PSVR, Wayne?

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Apparently there's a free PSVR demo for Resi 7. Must check that out. Must get adult nappies on the way home from work too.

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Not sure I'd cope with a proper scary game in VR... doesn't put me off trying, though. I reckon Alien: Isolation in VR would be some buzz.

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Nah Takki, not got VR yet and am in no hurry as they aren't making full games for it.
Unless they pull some proper games out of the bag, very soon, it'll be Sony's Kinect.

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wasn't Move Sony's kinect?

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Ironically, VR would be the ticket combined with Kinect

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and some sort of suction device....

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Like yer ma's mouth

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thats just hurtful

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Why, does she use her teeth?

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Prey looking very promising

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Some of the VR stuff is amazing. Arkham VR is probably one of the best games I've played. Most of the games are short but I'm not sure I could sit for a few hours with the headset on.

They ve updated the YouTube app to support PSVR so I'll have to check it out.

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The fact that some developers are patching their games to take advantage of PS4 Pro, while none are doing the same for PSVR, kinda sums it all up for me.

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theres fuck all work in patching in a higher rez and some extra grass than there is to working in a system that can make people sick if not properly implemented

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but yeah its all kinda went dark on the VR front, the hype beforehand was non-stop now its just stopped

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Still a fair bit going on in VR. Some of the best looking VR games I've seen have come out recently. Plus people are starting to look towards the 2nd gen hardware. Also Gaben said in his AMA that valve are working on VR stuff (HL3).

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Its a big difference patching a few gfx tweeks for a game than re doing a game to cope with vr. Agree with takki load of cool stuff still hapenning with vr. Yea it seems a bit quite with announcements for full games but still some interesting stuff out there. Can you not play the new resident evil game all the way through with vr?

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RJ Macready • 2 hours, 42 minutes ago
theres fuck all work in patching in a higher rez and some extra grass than there is to working in a system that can make people sick if not properly implemented

Not entirely correct - a number of PS4 pro games have worse performance than the original games on the PS4. although games like the Witcher that have a load of high graphical settings should be easier to patch.

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Yeah, it can be played in PSVR, sumguy. Great reports for it in VR, too.

I think VR has had a really successful first year, TBF. Loads and loads of content available (far more than most consoles have at launch). Yes, a lot of the content might be short, shit or not really 'games', but in amongst them there are more than enough good ones to get by on. There are plenty of devs working on stuff for it, this year should see a good few more 'full game experiences' coming out, and as the tech and game engines for VR are refined and improved, the speed and amount of content creation should increase. Then you have all the other great potentials for VR in other areas (360 video, educational content, social use, 'VR experiences').

Resi Evil 7 (no spoilers in this, apparently)

VR SUPERHOT

Arizona Sunshine

Smash Box Arena (looks like class fun)

Some others coming out soon...

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They have worse performance because they simply upped the rez and shaders without doing an optimization pass, VR on the other hand is a whole different ballgame to implement properly although why they haven’t cashed in on an Alien Isolation VR release is beyond me, you’d think if they could overcome the inherent difficulties of control and movement within VR space they’d have a killer app on their hands and sell a few more copies. Keep meaning to call up to a mates house and demo it but I think I’ll just hold off for a 2nd generation if it makes it that far

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There's need to be at least a half dozen games making gamers think "Fuck, I'd love to play such-and-Such, but I can't because I don't have VR. Maybe I just think about getting it".

Right now there are literally no games doing that.

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How can you not see the potential in vr when you see stuff like that. Wouldn't be surprised if google are not already out there 3d mapping the world.

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Who isn't seeing the *potential* in VR though? I think we're all convinced it has potential. What I'm not convinced about is the relevant companies convincing the public, en masse, to get on board.

We need killer apps to convince people to purchase, and we need people to purchase to convince devs to start building full experiences for it. It's textbook Catch 22.

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That is somewhat true Wayne, but it also comes down to the price of the VR equipment. If it was cheaper, do you not think a lot more people would have bought already, even with the lack of AAA's (which I think is what you're referring to when you say there are 'literally no games' tempting people to early adopt)? I know I would have, especially considering I've seen at least 20 releases already that I'd love to play/try. They may not be huge budget/big name games/content, but it's still good quality content, and there's a fair bit more coming out on a weekly basis, pretty much.

And like all brand new tech on the market, for the first few years, the cost associated with being an early adopter always rule out a large portion of the market, a portion that is just counting down the months until they can get their hands on the product. With new content, games, experiences, coming out all the time, and the bigger name devs/studios developing, releasing, or getting close to releasing, new content, that desire will only increase with time. That, along with the advances in the specific VR hardware and reductions in purchase costs + the yearly increase in affordability of ever improving computer graphics hardware, the uptake of VR should probably increase greatly which will, inevitably, push more content creators to make more for the platform.

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I dont think gaming is whats going to sell vr tho. Same as a console cant really just be a thing to play games on anymore. It has to be a media player, give access to social media etc. Think it will be the same with Vr. The only big thing stopping vr at the moment is the high entry price tag. There is a wide amount of content, might not all be AAA games but in reality the biggest seller to get people into vr is probably going to a vr version of the likes of candy crush on peoples phones. Or like i posted, being able to explore places you might never go from the comfort of your own home.

But we are sitting here talking about this the same week a AAA game has actually came out for VR and getting great reviews, most saying the vr makes it better. It is sonys test subject and seems to be doing well, would imagine sony bosses are sitting now a lot more comfortable to stick a bit of money into another few AAA VR exclusives. We need valve to drop a portal 3 or could even see TF2 getting a vr overhaul. The rift seems way to caught up in its own shit to be of any use to vr growth at the moment. But once facebook sort out a social side to vr its all go. THink the vive already has a kind of VR hangout that looks pretty cool.

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I don't think I could hack using a headset for more than 20 minutes. I have problems using the 3d glasses at a cinema, my eyes just water like fuck when I've got them on.

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Poo, do you have bother with motion sickness or anything? Wear glasses or contacts?

I'd love to see a really good police detective style game for VR. Going into various crime scenes and looking about, finding clues, then speaking to suspects and watching for body language. Going to places and having to walk about, creep about looking for things, getting evidence, spying. There'd be shoot outs, you could be taken hostage, maybe make decisions about whether to become currupt and work with gangs/mafia/criminals etc.. Think GTA type world (but from cops point of view), mixed with Virtua Cop / SUPER HOT (for the shooting), mixed with Heavy Rain (for the personal touches of the story and conversational dialogues/multiple choice story options to change the storyline)... amazing

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i think id like to play Yakuza 0 in VR

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See if the porn industry can't get VR off the ground... just walk away.

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I reckon the problem is that the VR hardware makers need to invest in funding games, because why are devs going to go all out in learning a completely new system of game production which would involve massive amounts of time and money sunk into it, for a very risky amount of return. In essence, the VR hardware companies need to insure game devs against massive losses. I guess Oculus might have the will to do this, I don't think Sony will, HTC haven't any money in general, Microsoft definitely would but they're not in the VR game.

Also, games are not going to be very interesting or diverse until they can solve the "on rails" problem.

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How is the porn industry not doing exactly that wayne? VR on phones is growing pretty well.

''Today, Pornhub, which is the 50th most visited website on the internet, released some data that shows some of the early success the site has had since introducing a VR porn section in April of 2016.

The company claims there were more than 38 million searches for virtual reality videos on Pornhub last year. The site has about 1,800 VR-optimized videos in its library now.

Interestingly, the report highlights that VR porn content largely hasn’t taken hold of the United States compared to other markets. Here are the top 10 countries searching for VR porn on Pornhub:

China
Thailand
Hong Kong
Philippines
Norway
Finland
Brazil
Vietnam
Egypt
Chile ''

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Facebook / Oculus was doing that but wanted quite rightly so exclusivity but the gamer crowd are crying foul

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don't wear glasses/contacts and don't get motion sick.

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There's been loads of investment in VR, including from the hardware makers themselves - www.google.co.uk/searc...

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Needs to be ongoing and probably bigger than those figures takki. It'd take probably 4-5 years of audience growth before numbers were big enough to enable profitability.

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Not sure what you mean though, Matthew.

"I reckon the problem is that the VR hardware makers need to invest in funding games, because why are devs going to go all out in learning a completely new system of game production which would involve massive amounts of time and money sunk into it, for a very risky amount of return."

There are absolutely loads of devs working on VR stuff and learning the new ways of doing things, including big names (EA, Ubisoft, Square Enix, Valve, PS Entertainment...) - www.google.co.uk/searc...

Oculus (Facebook) has pumped in loads to get content creation going, so has HTC with their Vive Studios, obviously Playstation are working on content. Then you've got the mobile side with Google/Samsung investing, also. Then there's all the other investments/funding going on - www.google.co.uk/searc...

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Pretty much every time I look for anything new in VR, there's always several great looking trailers etc that I've not seen before...

The Gallery: Call of the Starseed

"Your missing sister, an ancient machine, and a sinister presence await within The Gallery, an episodic, built-for-VR game inspired by dark 80’s fantasy films. Step into a one-of-a-kind virtual adventure featuring groundbreaking new game mechanics, in a forgotten world, filled with bizarre characters and wonder."

Rick and Morty: Virtual Rick-ality

"Rick and Morty have teleported into your living room for a cutting edge VR adventure from Adult Swim Games and Owlchemy Labs (Job Simulator). Play as a Morty clone as you explore Rick's garage, the Smith household, and alien worlds.

Experience life as an exact replica of Morty and all the trauma that comes with it. Step through portals to strange worlds and help Rick collect bizarre specimens for his experiments. Use your hands to pick up and play with objects in an almost completely interactable, 3D space. Follow Rick's directions to solve puzzles and complete missions in this fully voice acted adventure."

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I know the only thing stopping me from getting a vr headset is the price not the content. I imagine the same for many people. They need to get the headset price down to something a bit more affordable and then it will go 'mainstream'. The vive almost needs to come down 300/400 quid which wont happen until the next gen.

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