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Virtual Reality

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Tried searching for that other thread, but couldn't get any results, so will fire VR stuff in here.

Seems to be a fair bit of momentum building behind VR, and it only seems to be getting more and more interest.

"YouTube will soon add a feature that will support 360-degree videos"
echrekon.com/youtube-s...

"After a year of experiments, Hollywood has begun to embrace virtual reality as a potentially lucrative part of its future. 21st Century Fox has crafted an immersive clip using the film Wild, while Time Warner's HBO has created a similar experience with Game of Thrones."
www.stuff.co.nz/techno...

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I'd be very keen to try it out.

What's currently on the market and what's in the works?

Once they have a viable version of Call Of Duty VR Online, I'm breaking up with the missus.

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E3 this year will be interesting.

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I think with the amount of different VR tech shown at CES this year kind of proves that VR isn't just going to be a fad. It all looks like early stage stuff but some of the stuff on show if made into the possibilities in a few years really will be impressive. Seen these icrealtech.com/produc basically the google street view cameras for a couple of hundred quid they are even showing one that captures live. Can really see in a few years everyone having one of these in their house and having skype style conversations but actually feeling like your sitting in the other persons house.

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I'm not making any Nostradamus style predictions on this one. Just taking it as it comes. Let's not forget this is virtual reality's second attempt at breaking into the mainstream.
I'm still concerned that we've been seeing Oculus Rift demo'd for approx 2 years now, and there's still no sign of a consumer product. I really am wondering what the hold up is.
Maybe we'll start to see progress soon as there's very likely going to be announcements of Xbox and Playstation VR at E3 this year.

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Isn't it making people motion sick or something like that?

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Here a playlist I have going on YouTube were I add videos which show off the best games/demos for the Oculus Rift... www.youtube.com/playli...

Wayne, there is no hold up. Oculus has gone from being a dream of one guy tinkering in his garage couple of years ago, to something which has been bought by Facebook and worth millions upon millions of pounds and which has released several iterations of developer kits (selling tens of thousands of units as is) and that development is still ongoing. I actually think it is pretty amazing how far along it has come and how well they're managing to meet their to-do list. This video with one of the guys from Oculus really does show how much development there has been, and is still to go, but they're definitely getting there.

Some people feel sick, but then get used to it, some people just cant hack it at all, but they think it is mainly to do with frame rates, something which should be sorted with the higher frame rates of the most recent versions.

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Anyone with Google Cardboard should check out these apps....

Crazy Swing VR - lay.google.com/store/a...
Froggy VR - lay.google.com/store/a...
Chair In A Room - lay.google.com/store/a...
11:57 - lay.google.com/store/a...
Kaiju Fury: Trailer - lay.google.com/store/a...

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will check these later

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Make sure to use earphones with them.

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What's the cheapest place you have found for a decent cardboard?

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AliExpress... £1.45 delivered. Website seems to be a bit ropey at the minute (500 errors). I'll get you a link shortly.

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Here lad - www.aliexpress.com/sna...

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What does the NFC tag actually do? The ones with them seem to be more expensive. Are the needed?

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Not actually 100% sure. Mine doesn't have one, and as far as I can tell, I haven't needed one either.

The magnet is pretty essential for a lot of the apps, though.

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Still waiting on this... www.amazon.co.uk/gp/pr...

Wish it would hurry up. Quite a few apps which are controller input based which I've yet to try due to the cardboard needing held up to the face.

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Is the head strap the main reason for going for the mor expensive one then? Might just get that one for a tenner more. How do you set up a controller?

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You can get a strap for Cardboard too, but that one just seems a lot better in general.

- More/better straps
- Adjustable optics
- Bigger optic lenses
- Proper fitting on the face (no light spill)
- Hands free so you can use a controller

I should be getting it soon. The weird thing about that listing is that the name of the listing (Andoer) is actually a different unit, but the pics and description match the ColorCross unit, which is the one I'm after. If it's the wrong one when it comes, I'll just get my money back and order from a different listing. That one was cheapest though.

Here's a video review of the ColorCross unit. Seems pretty substancial...

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Stick this on in your headset and watch it...

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Think I might wait till you get your new headset and you can tell me if it's worth it.

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See that video, you can actually watch it in 3D on your phone without any headset. Its hard to explain how, but if you understood how those magiceye things worked, its the same principle.

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Top games for 2015

Virtual reality, digital streaming and a new alternative to consoles will have an impact not just on video games, but on online culture

www.theguardian.com/te...

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Wrong thread

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listening to a podcast today they were discussing the potential of VR in being a planet saving instrument. as in we concede our consumerist, Earth destroying reality for one similar but not real. we would have a natural, forest covered Earthly utopia and in the VR you could have your diplomas and cities and decadence. also there'd be money to be made in it so it could easily appease the capitalists. very much like a computer game. what are the hallucinations on a mushroom trip but the graphics computer programmers are aiming for.

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it's probably here and this is it.

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motherboard.vice.com/r...

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Virtual reality is exploding at this year's Sundance Film Festival

As gadget geeks wait for consumer-ready virtual reality sets to get around their heads, a few filmmakers are just getting their heads around how to tell stories with them. To see how far they've come — and in a very short time — look no further than next month's Sundance Film Festival.

No less than 12 installations for the Oculus Rift, Samsung Gear VR and Google Cardboard will be on display this year in Park City, Utah, up from just four last year and none in 2013. They're part of the New Frontier section, the new-platforms showcase that has been running for nine years but only recently has come to be dominated by VR, with a dozen of its 17 installations from 15 artists falling under the immersion mask.

mashable.com/2014/12/1...

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The rift has to come out before next Christmas or else it might end up being a victim of its own hype. The longer they leave it and the more people read of the possibilities without a product to actually experience it on, the bigger the hype that they wont be able to deliver on. If they are showing demos that look impressive and are saying no more dev kits it has to be close. Hope its just a case of waiting on enough to be made to produce and not waiting on computer technology to be fast/ cheap enough to run it.

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It'll definitely be out before Xmas, I reckon.

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Magic Leap's shizz

www.wired.com/2015/01/...

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Anyone with a pencil can draw sci-fi looking drawings, its getting it to work. I think the big thing that will let down all this new augmented/virtual reality stuff is the controls. Its been proven many times people dont like to use or cant get to work hand gestures as a way of control. Just take a look back to the xbox adverts for the kinect a few years back. It looked great but in reality you standing in front of a tv waving your arms about and it maybe understands your gestures 20% of the time.

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Loving the look of this...

More info on their Kickstarter page - www.kickstarter.com/pr...

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The control inputs can come in time. I'm not that fussed on them not being ready at the minute. I'm more interested in the next level of game/world immersion that you'll get from VR. Just being able to feel like you're in a world, with full head tracking will be enough initially.

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Poor controls will detract from the immersion, trust me.

Did I ever mention that I've tried Occulus Rift?

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Why is very few people complaining about the controls currently then? Considering the leap in technology and developing which has come about, I don't think it's unreasonable to set aside input/controls for a while, until they are properly developed.

+ when it comes to flight sims and car racing sims, the input/controls are there already.

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www.theriftarcade.com/...

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www.theverge.com/2015/...

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Music creation in VR. This could be a pretty engrossing way of producing music. Early days, but it would be a great way to get absorbed into the creation process.

Soundscape VR

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Great potential here...

Oculus is releasing 5 animated movies this year
www.theriftarcade.com/...

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They just need to release the hardware never mind more software for it.

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It's coming. I think it's great that there'll be a huge amount of software to use with it from the start.

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music thing is cool but not sure vr would work being implemented into a production suite as an instrument. I think it will be better used for interactive music products such as albums and virtual worlds with a music theme. Be a great medium for bands and producers to showcase their music. A medium for audio, visual, story, narrative, design, film etc to all come together in a combined product

excellent stuff

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I just love how the potential is there for so many different areas of media. Some may not look like much now, or may not ever go anywhere, but they will drive better ways to use it and in other areas. For example, I was thinking after seeing that concept that VR would be an amazing way to program lighting rigs for concerts, etc.

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if for practical use over entertainment use it needs to do the job more efficiently rather than better visually if you get my drift. Hence why i said for programming a synth or sequencing it doesn't do that, looks cool in a vid though

how much will the rift be?

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Read an interesting practical concept yesterday for HoloLens - Ikea could release a catalogue for it, and you'd be able to actually place finished 3d models of furniture in your rooms before buying, to see if it fits, or if its the right style. Somewhat dully practical usage, but that could be what this kind of thing needs to succeed in the mass market.

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that would be great for visiting sales people selling kitchens etc. Turn up, put the headset on let them pick what they like the look of

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There are a couple of apps that do that already, albeit in a pretty basic way. There's a sofa app that does it and a picture/art app.

Retail and commercial will be all over VR/augmented reality stuff. One of the ideas for Magic Leap is were you're walking down an isle in a shop, and as you approach a section with products that would be relevant to you (using data the same as online advertising) there would be some kind of augmented reality scene to draw your attention to the area, maybe a salesperson projecting out onto the shop floor, or an explosion go off, etc..

When clothes shopping you could have a body scan of yourself saved on your hardware, so when you look at an item of clothing, you can then project a 3D version of yourself out in front of you with the item of clothing on to see what it would look like on.

So much potential. It's the future.

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Yep, really simple but useful. There were others too - you could do away with TV sets altogether by just having a virtual TV screen on a HoloLens (while still being able to see the room you're in and the people you're sitting with), cooking apps that would actually show you a projection of what you're supposed to add, or how you're supposed to stir/blend/whisk/etc., or the other was when you're watching sports at home, you could actually transform your surroundings into a view from the stadium (although Oculus could do this too, but there's something about the clear HoloLens glasses that seems less disconnective than Oculus).

The stuff NASA is doing with it is probably the most interesting though: www.theverge.com/2015/...

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There's not much to know about Magic Leap really as they've shown nothing but abstract renderings, but I think what's key to the HoloLens thing is that they're not expecting people to be using it outdoors and walking around like Google Glass - it's something designed for the parts of your life where screens are already prevalent, so it doesn't intrude on your life like Glass, but still gives you freedom in a way Oculus might now.

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Until Porn gets in on VR, the technology won't go anywhere.

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When Porn and Virtual Reality Collide
gizmodo.com/when-porn-...

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